HydroSim Alpha v0.5.0.2


  • registered-users

    v0.5.0.2

    Fixed:

    • Viewing saved replays wasn't working, now fixed.
    • Fixed incorrect buoy texture mapping when viewing saved replays.

    v0.5.0.1

    Fixed:

    • Race clock is back to 5 minutes
    • Fixed UI scaling at resolutions above 1920x1080

    v0.5.0.0

    Added:

    • Cinemachine camera system in place.
      • TV, blimp, and helicopter camera with multi-vehicle tracking. (PageUp and PageDown to cycle)
      • Manual fly camera (use WASD and mouse to control).
      • Swingman camera now rotates with the boat.
    • Created new buoy models.
    • Multiplayer chat.
    • Added physics to roostertails, so driving through will affect boat.
    • Added camera splash effects from roostertails.
    • Added penalties for dislodged buoys and jumped start.
      • During race session, dislodged buoys will subtract a lap and require driver to run an extra lap. If you leave course before running extra laps you will get a DNF.
      • During qualifying session, laps where a buoy is dislodged will be invalid and not counted towards best lap.
    • Added DNF, DNS, DQ to standings. DQ currently reserved for future use.
    • Added extra command line arguments for dedicated server:
      • maxPlayers - Integer, number of players allowed on the server. Default is 12.
      • tickRate - Integer, how many hz each client should update the server. Default is 20 (used to be 10).
    • Added some more boats that were posted in the Exhibition race thread.

    Fixed:

    • Attempt to fix server time issues.
    • Attempt to make netcode prediction more accurate.
    • Flickering race standings.
    • Gray boxes rendering on remote boats.

    Download HydroSim v0.5.0.3 (Windows)

    Newer build available here



  • @Scott-Przybylski Awesome! Unfortunately it looks like the new version doesn't work well with eyefinity, all the boxes are zoomed way in and don't show my speed0_1522473295954_V5.jpg


  • registered-users

    @kbest45 Hmmm, not sure why your speed isn't showing up, but I can fix the ui elements being zoomed in real quick since I also forgot to set the race clock back to 5 minutes after testing things (its only 30 seconds, haha)



  • @Scott-Przybylski I think it has something to do with the zoom or the resolution. It shows my speed just fine if I turn off eyefinity.


  • registered-users

    @kbest45 ok, should be fixed


  • registered-users

    Another update, fixed some bugs with viewing saved replays.



  • @Scott-Przybylski the update is awesome


  • registered-users

    Some known issues:

    • Particle effect optimizations that were made prior to release seem to have broken the roostertail physics.
    • If 2 drivers have identical lap times, race results will flicker.
    • When looking behind, roostertail water spray effect happens on camera.
    • Boat spawn locations need to be fixed. Had some boats spawning on top of eachother.
    • Chat auto-scroll isn't working right.
    • Drivers shouldn't be removed from race standings until session changes/restarts.

  • registered-users

    I think I figured out a way to disable the camera water drop effects from the boat that the camera is targeting.


  • registered-users

    I fixed a few bugs, I'll probably put up a small update tonight.

    Nevermind, still working out some things. Will probably get it out sometime this weekend though.


Log in to reply
 

Looks like your connection to Unlimited Hydroplane League was lost, please wait while we try to reconnect.