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    • Ryan Yates
      Ryan Yates last edited by

      What settings do I need to use when saving the .dds files in photoshop. I use the nvidia .dds plugin. First attempt doesn't seem to work with hydrosim. The boat name shows up in the menu, but previews as whatever the previously viewed hull was.

      CanYouFoush Cei S 3 Replies Last reply Reply Quote 0
      • CanYouFoush
        CanYouFoush @Ryan Yates last edited by

        @Ryan-Yates I haven't used the plugin so I don't know about settings but for the boat to show up in-game the cowling and cockpit files must be 341 KB and the hull must be 5.33 MB.

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        • Cei
          Cei @Ryan Yates last edited by

          @Ryan-Yates If you talk to cp on discord I think he knows

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          • S
            Scott Przybylski @Ryan Yates last edited by

            @Ryan-Yates I believe they are all exported as DXT3, I think DXT5 should also work. I think DXT1 might even work, since I'm not currently using the alpha channel.

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            • cp65
              cp65 last edited by

              Here's a link to the pics from the dds tutorial I did for the old forum. They should answer any questions on how to save dds files in Photoshop.

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