@smity199m You can, but it's really hard to drive with keyboard, especially turning or using the canard, because it's not analog. If you have a game console, you could probably use the gamepad from that.
@racer It was not, I still haven't added support for different in-cockpit sounds. Now that I've been moving everything into bundles, I plan to change how the audio is setup which will make it harder to mod.
@jseven27 Click on the button on the top left of the screen that looks like a speedometer. Then to start the boat you have to press and hold the "I" key. You can remap the ignition to any button you want in the settings menu.
@cp65 Thanks for answering this. Just to follow up, I'm currently in the process of re-working how the game loads race courses and boats, so that these things can be updated without having to update the entire game and make everyone re-download it. Nothing is going to be removed, I was just running into some file size limits with the git repo I store the game in, and so I've decided to split it up into pieces to address the issue.
Good question, I never really played with Unreal, I don't think it was free when I started all of this. I think Unity had a free version, but it was very limited. I actually started out using a game engine called Torque 3D, but struggled quite a bit with it.
I started messing with Unity in 2016 after playing Design It Drive It Speedboats made in Unity by Todd Wasson. I found that Unity's Asset Store made it really easy to get started. At the time the water assets for Unity were much better. I'm not sure if this is the case anymore, but at this point I don't think switching engines is an option.
I'm pretty sure that both Unreal and Unity use the NVIDIA PhysX engine for physics, so there isn't really a difference there. All the boat physics is custom code calculating forces that just feed into the physics engine.
@rileyroo1997 Join our discord (and message a mod admin on discord when you do so they can give you a role so you can see and post stuffer in the channels) and feel free to ask. The main guys that are really good at making boats Matt Johnson, Craig Montgomery, and Chris Porten, though there are others who know how as well. Discord is where most of the community is rather than the forums these days.