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    • S

      HydroSim Alpha v0.5.0.2
      • Scott Przybylski

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      10
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      11109
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      S

      I fixed a few bugs, I'll probably put up a small update tonight.

      Nevermind, still working out some things. Will probably get it out sometime this weekend though.

    • S

      Merry Christmas! HydroSim v0.4.0.2
      • Scott Przybylski

      50
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      50
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      66004
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      S

      Yeah, I'll try and get the update out tomorrow.

    • S

      HydroSim Alpha v0.3.0.1 (Timing fixes)
      • Scott Przybylski

      17
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      17
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      19425
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      S

      OK, its reset

    • S

      HydroSim Alpha v0.3.0.0 (RaceSystem + Experimental Mac build)
      • Scott Przybylski

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      13741
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      S

      @kbest45 Yeah, I plan to eventually implement logic for dislodging and missing buoys. It's on the to do list.

      So the corners were adjusted to match the real world measurements of the Tri-Cities buoys now... One of the issues might be that the turn marker buoys (yellow ones) are obscenely large at the moment 😛

      0_1505000206449_11741250_10153560055650854_8423047481950154163_o.jpg

      0_1505000414627_hydrosimcourse.png

    • S

      HydroSim Alpha v0.2.6425.33146
      • Scott Przybylski

      7
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      10407
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      J

      @Scott-Przybylski it's all good Scott. rubbin is racing!!!👍

    • S

      HydroSim Alpha v0.1.6406.26672
      • Scott Przybylski

      17
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      25388
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      F

      Ahh I see now. I was looking for it after the game launched ☺

      Thanks Scott, and thanks for working on / making this!!

    • S

      HydroMod v421
      • Scott Przybylski

      1
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      1
      Posts
      3438
      Views

      No one has replied

    • S

      HydroMod v420
      • Scott Przybylski

      1
      0
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      1
      Posts
      3051
      Views

      No one has replied

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