Ideas for future additions
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@Scott-Przybylski is there a way to add force-feedback for controllers?
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@cp65 I would like to, unfortunately there isn't out of the box support in Unity. There are some assets that people have made, but most are very old and not sure if they work. I'd probably have to write a custom native plugin to do it.
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I know right now your spawn position is just determined by when you join the server (or at least I'm pretty sure it is) but it would be cool, once cranes and trailers are added, if you could choose your spot in the pits when you join the server.
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@TinyBeard That's an interesting idea. I'll look into making that an option.
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Can we have the ability to change how ruff the water is
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@aidyj88 I believe that's planned for the future once the water system gets changed
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can we also get offshore catamarans in game because guntersville will suit them
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Adding the oryx cup course
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e.c griffith cup
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When the boat crashes or touches another boat, the boat should have physical damage to it.
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Will we ever get the Chris Denslow travel troubles side quest?
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Coming back to the boat design options, I'd like to see the boat models be modular where you can modify the parts on the boats from a menu in game. We could have drop down menus with boat part options, so we can choose the parts we want. The boat could start out as sponsons, turn fin, rudder, propeller, strut and drive shaft and then you add the other parts. In HydroMod, we had four deck designs (modern turbine, older turbine/U13, Leland turbine and modern piston). Those could be the options for the deck designs. You could do that for all the options until you have a finished boat.
I know this may not be possible, but it would be nice to have.
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A mirror would be nice
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I think the seating position in the cockpit view would been awesome if it was adjustable like rfactor with up,down, forward and back adjust ability